UI Toolkit ComponentUI Toolkit Component
UI Toolkit ComponentUI Toolkit Component
  • Docs
  • API
  • Changelog
  • Unity Asset Store
  • Bug report
  • SoyWar.UIToolkit
    • IUIToolkitEvent<TElement>
      • Count
      • SearchFrom
      • Selector
      • Target
    • Selector
      • AtIndex
      • AtLastIndex
      • Builder
      • Clone
      • Exists
      • Find
      • GetFirst
      • GetLast
      • Match
      • Parse
    • Selector.MatchCombinator
    • Selector.SelectorBuilder
      • AddClassNames
      • AddPseudoClass
      • AddSubSelector
      • Adjacent
      • Build
      • Children
      • Clone
      • Descendants
      • SetName
      • SetType
      • Siblings
      • Where
    • UIToolkitComponent
      • AddCustomStyles
      • Count
      • Document
      • ForceElementsUpdate
      • OverrideHost
      • RemoveCustomStyles
      • SearchFrom
      • Selector
      • SetSelectorFromText
      • Target
      • Validate
    • UIToolkitComponent.TypeSearch
    • UIToolkitComponent.TypeTarget
    • UIToolkitComponent<TElement>
      • GetEnumerator
      • OffEvent
      • OnEvent
      • Set
      • Unset
      • implicit operator
    • UIToolkitEnumerator<TElement>
      • Current
      • Dispose
      • MoveNext
  • SoyWar.UIToolkit.Editor.Component
    • BaseVerticalCollectionViewComponentEditor
    • ButtonComponentEditor
    • ListViewComponentEditor
    • TextComponentEditor
    • UIToolkitComponentEditor
      • AddEventTo
      • AddEventToFirstPosition
      • AddEventToLastPosition
      • EventCount
      • RemoveEvent
      • RemoveEventFrom
      • RemoveEventFromFirstPosition
      • RemoveEventFromLastPosition
    • ValueComponentEditor
  • SoyWar.UIToolkit.Editor.GameObject
    • BoundsFieldEditor
      • CreateGameObject
    • BoundsIntFieldEditor
      • CreateGameObject
    • ButtonEditor
      • CreateGameObject
    • DoubleFieldEditor
      • CreateGameObject
    • DropdownFieldEditor
      • CreateGameObject
    • EnumFieldEditor
      • CreateGameObject
    • FloatFieldEditor
      • CreateGameObject
    • FoldoutEditor
      • CreateGameObject
    • GroupBoxEditor
      • CreateGameObject
    • Hash128FieldEditor
      • CreateGameObject
    • IMGUIContainerEditor
      • CreateGameObject
    • IntegerFieldEditor
      • CreateGameObject
    • LabelEditor
      • CreateGameObject
    • ListViewEditor
      • CreateGameObject
    • LongFieldEditor
      • CreateGameObject
    • MinMaxSliderEditor
      • CreateGameObject
    • ProgressBarEditor
      • CreateGameObject
    • RadioButtonEditor
      • CreateGameObject
    • RadioButtonGroupEditor
      • CreateGameObject
    • RectFieldEditor
      • CreateGameObject
    • RectIntFieldEditor
      • CreateGameObject
    • ScrollViewEditor
      • CreateGameObject
    • ScrollerEditor
      • CreateGameObject
    • SliderEditor
      • CreateGameObject
    • SliderIntEditor
      • CreateGameObject
    • TemplateContainerEditor
      • CreateGameObject
    • TextFieldEditor
      • CreateGameObject
    • ToggleEditor
      • CreateGameObject
    • TreeViewEditor
      • CreateGameObject
    • UIToolkitGameObjectEditor<TComponent, TElement>
      • CreateGameObject
    • Vector2FieldEditor
      • CreateGameObject
    • Vector2IntFieldEditor
      • CreateGameObject
    • Vector3FieldEditor
      • CreateGameObject
    • Vector3IntFieldEditor
      • CreateGameObject
    • Vector4FieldEditor
      • CreateGameObject
    • VisualElementEditor
      • CreateGameObject
  • SoyWar.UIToolkit.Elements
    • BaseVerticalCollectionViewComponent<TElement>
      • ItemIndexChangedEvent
      • ItemsChosenEvent
      • ItemsSourceChangedEvent
      • SelectedIndicesChangedEvent
      • SelectionChangedEvent
    • BoundsFieldComponent
    • BoundsIntFieldComponent
    • ButtonComponent
      • CheckOnClickEvent
      • OnClick
      • OnClickEvent
    • ControlComponent<TElement, TValue>
      • CheckStateChangedEvent
      • OnStateChanged
      • OnStateChangedEvent
    • DoubleFieldComponent
    • DropdownFieldComponent
    • EnumFieldComponent
    • FloatFieldComponent
    • FoldoutComponent
    • GroupBoxComponent
    • Hash128FieldComponent
    • IMGUIContainerComponent
    • IntegerFieldComponent
    • LabelComponent
    • ListViewComponent
      • ItemsAddedEvent
      • ItemsRemovedEvent
    • LongFieldComponent
    • MinMaxSliderComponent
    • NotifyValueChangedComponent<TElement, TValue>
    • ProgressBarComponent
    • RadioButtonComponent
    • RadioButtonGroupComponent
    • RectFieldComponent
    • RectIntFieldComponent
    • ScrollViewComponent
    • ScrollerComponent
    • SliderComponent
    • SliderIntComponent
    • TemplateContainerComponent
    • TextComponent<TElement>
      • OnTextChangedEvent
      • SetText
    • TextFieldComponent
    • ToggleComponent
    • TreeViewComponent
    • ValueComponent<TElement, TValue>
      • OnValueChangedEvent
      • SetValue
    • Vector2FieldComponent
    • Vector2IntFieldComponent
    • Vector3FieldComponent
    • Vector3IntFieldComponent
    • Vector4FieldComponent
    • VisualElementComponent
  • SoyWar.UIToolkit.Events
    • AddClassNameEvent
    • AttachToVisualElementEvent
    • ClassNameChangedEventBase<T>
      • ClassName
      • GetPooled
    • DetachFromVisualElementEvent
    • HierarchyChangedEvent
    • HierarchyChangedEventBase<T>
      • GetPooled
      • Parent
    • NameChangedEvent
    • NameChangedEventBase<T>
      • GetPooled
      • NameChangedEventBase
      • NewValue
      • OldValue
    • RemoveClassNameEvent
    • VisualElementChangedEventBase<T>
      • Child
      • FromParent
      • GetPooled
      • ToParent
      • VisualElementChangedEventBase
  • SoyWar.UIToolkit.Extensions
    • HierarchicalPosition
    • UIDocumentExtensions
      • AtIndex
      • AtLastIndex
      • Exists
      • Find
      • GetFirst
      • GetLast
      • Match
    • UIToolkitEventExtensions
      • Count
      • IsElementActive
      • SetPostProcessingFilterCallback
    • VisualElementExtensions
      • AtIndex
      • AtLastIndex
      • Exists
      • Find
      • GetContentContainer
      • GetFirst
      • GetHierarchicalPosition
      • GetLast
      • HasHierarchicalPosition
      • Match
      • PlaceToFirstPosition
      • PlaceToLastPosition
      • PlaceToPosition
  • SoyWar.UIToolkit.PseudoClasses
    • ActivePseudoClass
    • BlurPseudoClass
    • CheckedPseudoClass
    • ChildPseudoClass
      • Check
      • GetChild
    • DisabledPseudoClass
    • EmptyPseudoClass
    • EnabledPseudoClass
    • EventPseudoClass<TOnEventType, TOffEventType>
      • CheckOffEvent
      • CheckOnEvent
      • TrickleDown
    • FirstChildPseudoClass
    • FirstOfTypePseudoClass
    • FocusPseudoClass
    • HasNotPseudoClass
    • HasPseudoClass
    • HostContextPseudoClass
    • HostPseudoClass
    • HoverPseudoClass
      • CheckEvent
    • IsPseudoClass
    • LastChildPseudoClass
    • LastOfTypePseudoClass
    • NotPseudoClass
    • NthChildPseudoClass
    • NthLastChildPseudoClass
    • NthLastOfTypePseudoClass
    • NthOfTypePseudoClass
    • OnlyChildPseudoClass
    • OnlyOfTypePseudoClass
    • PseudoClass
      • Add
      • AddManipulatorCallback
      • Check
      • Clone
      • CreateManipulator
      • GetValueString
      • Host
      • PointerInside
      • Validate
      • Value
    • PseudoClassManipulator
      • AddEventCallback
      • AddPostRegisterCallback
      • AddPostUnregisterCallback
      • AddPreRegisterCallback
      • AddPreUnregisterCallback
      • Check
      • CheckUpdate
      • PseudoClass
      • PseudoClassManipulator
      • Roots
      • SearchFrom
    • SelectorPseudoClassManipulator<TElement>
      • GetEnumerator
      • OffEvent
      • OnEvent
      • SelectorPseudoClassManipulator
    • SelectorPseudoClass<TElement>
      • ReverseEvent
      • Type
    • SelectorPseudoClass<TElement>.TypeSelector
    • UncheckedPseudoClass
Generated by DocFX
(with DiscordFX + SingulinkFX)

Search Results for

    Class NthLastChildPseudoClass

    Related to:SoyWar.UIToolkit.PseudoClasses

    /

    Inherits from:objectPseudoClassChildPseudoClassNthChildPseudoClass

    /

    Implemented in:SoyWar.UIToolkit.dll

    Implements interfaces:ICloneable,

    Description

    The:nth-last-child()pseudo-class matches elements based on their position among a group of siblings, counting from the end.

    Syntax
    public class NthLastChildPseudoClass : NthChildPseudoClass, ICloneable
    Examples

    :nth-last-child()pseudo-class is specified with a single argument, which represents the pattern for matching elements, counting from the end.

    :nth-last-child( <An+B> | even | odd )
    Keyword values

    odd

    Represents elements whose numeric position in a series of siblings is odd: 1, 3, 5, etc., counting from the end.

    event

    Represents elements whose numeric position in a series of siblings is even: 2, 4, 6, etc., counting from the end.

    Functional notation
    <An+B>

    Represents elements whose numeric position in a series of siblings matches the patternAn+B, for every positive integer or zero value ofn, where:

    • Ais an integer step size,
    • Bis an integer offset,
    • nis all nonnegative integers, starting from 0.
    It can be read as theAn+B-th element of a list. The index of the first element, counting from the end, is 1. TheAandBmust both have integer values.

    Implements

    ICloneable

    Inherited Members

    Properties

    NameDescription
    Host

    Specifies whether the pseudo class should be called for hosts.

    Value

    Value associated with the pseudo-class

    Methods

    NameDescription
    Check<TElement>(VisualElement, TElement, int, Func<TElement, int, VisualElement>)

    Checks if theVisualElementis valid according to the position allowed by the An+B value.

    GetChild(VisualElement, int)

    Get the child at specified position of theVisualElement.

    GetChild(Hierarchy, int)

    Get the child at specified position of theVisualElement.Hierarchy.

    AddManipulatorCallback(PseudoClassManipulator)

    Add events callback to thePseudoClassManipulator

    Add<T>(string)

    Add a new usable pseudo class

    Check(PseudoClassManipulator)

    Checks if thePseudoClassManipulatoris valid according to the rules of the current pseudo-class.

    Check(ICollection<VisualElement>, VisualElement, TypeSearch)

    Checks if theVisualElementis valid according to the rules of the current pseudo-class.

    Clone()

    Creates a new object that is a copy of the current instance.

    CreateManipulator(ICollection<VisualElement>, VisualElement, TypeSearch, bool, Action<bool>)

    Creates aPseudoClassManipulatorto handle various events.

    GetValueString()

    Retrieves the value to be displayed as a string inSoyWar.UIToolkit.PseudoClasses.PseudoClass.ToString().

    PointerInside(VisualElement, int)

    Checks if a pointer is inside the VisualElement.

    PointerInside(VisualElement, Vector2)

    Checks if the specified position is inside theVisualElement.

    Validate()

    Checks if the pseudo-class is valid.

    Validate(out int, out int)

    Checks if the pseudo class value is <even | odd | An+B>