UI Toolkit ComponentUI Toolkit Component
UI Toolkit ComponentUI Toolkit Component
  • Docs
  • API
  • Changelog
  • Unity Asset Store
  • Bug report
  • SoyWar.UIToolkit
    • IUIToolkitEvent<TElement>
      • Count
      • SearchFrom
      • Selector
      • Target
    • Selector
      • AtIndex
      • AtLastIndex
      • Builder
      • Clone
      • Exists
      • Find
      • GetFirst
      • GetLast
      • Match
      • Parse
    • Selector.MatchCombinator
    • Selector.SelectorBuilder
      • AddClassNames
      • AddPseudoClass
      • AddSubSelector
      • Adjacent
      • Build
      • Children
      • Clone
      • Descendants
      • SetName
      • SetType
      • Siblings
      • Where
    • UIToolkitComponent
      • AddCustomStyles
      • Count
      • Document
      • ForceElementsUpdate
      • OverrideHost
      • RemoveCustomStyles
      • SearchFrom
      • Selector
      • SetSelectorFromText
      • Target
      • Validate
    • UIToolkitComponent.TypeSearch
    • UIToolkitComponent.TypeTarget
    • UIToolkitComponent<TElement>
      • GetEnumerator
      • OffEvent
      • OnEvent
      • Set
      • Unset
      • implicit operator
    • UIToolkitEnumerator<TElement>
      • Current
      • Dispose
      • MoveNext
  • SoyWar.UIToolkit.Editor.Component
    • BaseVerticalCollectionViewComponentEditor
    • ButtonComponentEditor
    • ListViewComponentEditor
    • TextComponentEditor
    • UIToolkitComponentEditor
      • AddEventTo
      • AddEventToFirstPosition
      • AddEventToLastPosition
      • EventCount
      • RemoveEvent
      • RemoveEventFrom
      • RemoveEventFromFirstPosition
      • RemoveEventFromLastPosition
    • ValueComponentEditor
  • SoyWar.UIToolkit.Editor.GameObject
    • BoundsFieldEditor
      • CreateGameObject
    • BoundsIntFieldEditor
      • CreateGameObject
    • ButtonEditor
      • CreateGameObject
    • DoubleFieldEditor
      • CreateGameObject
    • DropdownFieldEditor
      • CreateGameObject
    • EnumFieldEditor
      • CreateGameObject
    • FloatFieldEditor
      • CreateGameObject
    • FoldoutEditor
      • CreateGameObject
    • GroupBoxEditor
      • CreateGameObject
    • Hash128FieldEditor
      • CreateGameObject
    • IMGUIContainerEditor
      • CreateGameObject
    • IntegerFieldEditor
      • CreateGameObject
    • LabelEditor
      • CreateGameObject
    • ListViewEditor
      • CreateGameObject
    • LongFieldEditor
      • CreateGameObject
    • MinMaxSliderEditor
      • CreateGameObject
    • ProgressBarEditor
      • CreateGameObject
    • RadioButtonEditor
      • CreateGameObject
    • RadioButtonGroupEditor
      • CreateGameObject
    • RectFieldEditor
      • CreateGameObject
    • RectIntFieldEditor
      • CreateGameObject
    • ScrollViewEditor
      • CreateGameObject
    • ScrollerEditor
      • CreateGameObject
    • SliderEditor
      • CreateGameObject
    • SliderIntEditor
      • CreateGameObject
    • TemplateContainerEditor
      • CreateGameObject
    • TextFieldEditor
      • CreateGameObject
    • ToggleEditor
      • CreateGameObject
    • TreeViewEditor
      • CreateGameObject
    • UIToolkitGameObjectEditor<TComponent, TElement>
      • CreateGameObject
    • Vector2FieldEditor
      • CreateGameObject
    • Vector2IntFieldEditor
      • CreateGameObject
    • Vector3FieldEditor
      • CreateGameObject
    • Vector3IntFieldEditor
      • CreateGameObject
    • Vector4FieldEditor
      • CreateGameObject
    • VisualElementEditor
      • CreateGameObject
  • SoyWar.UIToolkit.Elements
    • BaseVerticalCollectionViewComponent<TElement>
      • ItemIndexChangedEvent
      • ItemsChosenEvent
      • ItemsSourceChangedEvent
      • SelectedIndicesChangedEvent
      • SelectionChangedEvent
    • BoundsFieldComponent
    • BoundsIntFieldComponent
    • ButtonComponent
      • CheckOnClickEvent
      • OnClick
      • OnClickEvent
    • ControlComponent<TElement, TValue>
      • CheckStateChangedEvent
      • OnStateChanged
      • OnStateChangedEvent
    • DoubleFieldComponent
    • DropdownFieldComponent
    • EnumFieldComponent
    • FloatFieldComponent
    • FoldoutComponent
    • GroupBoxComponent
    • Hash128FieldComponent
    • IMGUIContainerComponent
    • IntegerFieldComponent
    • LabelComponent
    • ListViewComponent
      • ItemsAddedEvent
      • ItemsRemovedEvent
    • LongFieldComponent
    • MinMaxSliderComponent
    • NotifyValueChangedComponent<TElement, TValue>
    • ProgressBarComponent
    • RadioButtonComponent
    • RadioButtonGroupComponent
    • RectFieldComponent
    • RectIntFieldComponent
    • ScrollViewComponent
    • ScrollerComponent
    • SliderComponent
    • SliderIntComponent
    • TemplateContainerComponent
    • TextComponent<TElement>
      • OnTextChangedEvent
      • SetText
    • TextFieldComponent
    • ToggleComponent
    • TreeViewComponent
    • ValueComponent<TElement, TValue>
      • OnValueChangedEvent
      • SetValue
    • Vector2FieldComponent
    • Vector2IntFieldComponent
    • Vector3FieldComponent
    • Vector3IntFieldComponent
    • Vector4FieldComponent
    • VisualElementComponent
  • SoyWar.UIToolkit.Events
    • AddClassNameEvent
    • AttachToVisualElementEvent
    • ClassNameChangedEventBase<T>
      • ClassName
      • GetPooled
    • DetachFromVisualElementEvent
    • HierarchyChangedEvent
    • HierarchyChangedEventBase<T>
      • GetPooled
      • Parent
    • NameChangedEvent
    • NameChangedEventBase<T>
      • GetPooled
      • NameChangedEventBase
      • NewValue
      • OldValue
    • RemoveClassNameEvent
    • VisualElementChangedEventBase<T>
      • Child
      • FromParent
      • GetPooled
      • ToParent
      • VisualElementChangedEventBase
  • SoyWar.UIToolkit.Extensions
    • HierarchicalPosition
    • UIDocumentExtensions
      • AtIndex
      • AtLastIndex
      • Exists
      • Find
      • GetFirst
      • GetLast
      • Match
    • UIToolkitEventExtensions
      • Count
      • IsElementActive
      • SetPostProcessingFilterCallback
    • VisualElementExtensions
      • AtIndex
      • AtLastIndex
      • Exists
      • Find
      • GetContentContainer
      • GetFirst
      • GetHierarchicalPosition
      • GetLast
      • HasHierarchicalPosition
      • Match
      • PlaceToFirstPosition
      • PlaceToLastPosition
      • PlaceToPosition
  • SoyWar.UIToolkit.PseudoClasses
    • ActivePseudoClass
    • BlurPseudoClass
    • CheckedPseudoClass
    • ChildPseudoClass
      • Check
      • GetChild
    • DisabledPseudoClass
    • EmptyPseudoClass
    • EnabledPseudoClass
    • EventPseudoClass<TOnEventType, TOffEventType>
      • CheckOffEvent
      • CheckOnEvent
      • TrickleDown
    • FirstChildPseudoClass
    • FirstOfTypePseudoClass
    • FocusPseudoClass
    • HasNotPseudoClass
    • HasPseudoClass
    • HostContextPseudoClass
    • HostPseudoClass
    • HoverPseudoClass
      • CheckEvent
    • IsPseudoClass
    • LastChildPseudoClass
    • LastOfTypePseudoClass
    • NotPseudoClass
    • NthChildPseudoClass
    • NthLastChildPseudoClass
    • NthLastOfTypePseudoClass
    • NthOfTypePseudoClass
    • OnlyChildPseudoClass
    • OnlyOfTypePseudoClass
    • PseudoClass
      • Add
      • AddManipulatorCallback
      • Check
      • Clone
      • CreateManipulator
      • GetValueString
      • Host
      • PointerInside
      • Validate
      • Value
    • PseudoClassManipulator
      • AddEventCallback
      • AddPostRegisterCallback
      • AddPostUnregisterCallback
      • AddPreRegisterCallback
      • AddPreUnregisterCallback
      • Check
      • CheckUpdate
      • PseudoClass
      • PseudoClassManipulator
      • Roots
      • SearchFrom
    • SelectorPseudoClassManipulator<TElement>
      • GetEnumerator
      • OffEvent
      • OnEvent
      • SelectorPseudoClassManipulator
    • SelectorPseudoClass<TElement>
      • ReverseEvent
      • Type
    • SelectorPseudoClass<TElement>.TypeSelector
    • UncheckedPseudoClass
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Search Results for

    Namespace SoyWar.UIToolkit.Editor.GameObject

    Classes

    BoundsFieldEditor

    Class to create a newBoundsFieldGameObject in the editor. (Since Unity 2022.2)

    BoundsIntFieldEditor

    Class to create a newBoundsIntFieldGameObject in the editor. (Since Unity 2022.2)

    ButtonEditor

    Class to create a newButtonGameObject in the editor.

    DoubleFieldEditor

    Class to create a newDoubleFieldGameObject in the editor. (Since Unity 2022.2)

    DropdownFieldEditor

    Class to create a newDropdownFieldGameObject in the editor.

    EnumFieldEditor

    Class to create a newEnumFieldGameObject in the editor. (Since Unity 2022.2)

    FloatFieldEditor

    Class to create a newFloatFieldGameObject in the editor. (Since Unity 2022.2)

    FoldoutEditor

    Class to create a newFoldoutGameObject in the editor.

    GroupBoxEditor

    Class to create a newGroupBoxGameObject in the editor.

    Hash128FieldEditor

    Class to create a newHash128FieldGameObject in the editor. (Since Unity 2022.2)

    IMGUIContainerEditor

    Class to create a newIMGUIContainerGameObject in the editor.

    IntegerFieldEditor

    Class to create a newIntegerFieldGameObject in the editor. (Since Unity 2022.2)

    LabelEditor

    Class to create a newLabelGameObject in the editor.

    ListViewEditor

    Class to create a newListViewGameObject in the editor.

    LongFieldEditor

    Class to create a newLongFieldGameObject in the editor. (Since Unity 2022.2)

    MinMaxSliderEditor

    Class to create a newMinMaxSliderGameObject in the editor.

    ProgressBarEditor

    Class to create a newProgressBarGameObject in the editor.

    RadioButtonEditor

    Class to create a newRadioButtonGameObject in the editor.

    RadioButtonGroupEditor

    Class to create a newRadioButtonGroupGameObject in the editor.

    RectFieldEditor

    Class to create a newRectFieldGameObject in the editor. (Since Unity 2022.2)

    RectIntFieldEditor

    Class to create a newRectIntFieldGameObject in the editor. (Since Unity 2022.2)

    ScrollViewEditor

    Class to create a newScrollViewGameObject in the editor.

    ScrollerEditor

    Class to create a newScrollerGameObject in the editor.

    SliderEditor

    Class to create a newSliderGameObject in the editor.

    SliderIntEditor

    Class to create a newSliderIntGameObject in the editor.

    TemplateContainerEditor

    Class to create a newTemplateContainerGameObject in the editor.

    TextFieldEditor

    Class to create a newTextFieldGameObject in the editor.

    ToggleEditor

    Class to create a newToggleGameObject in the editor.

    TreeViewEditor

    Class to create a newTreeViewGameObject in the editor. (Since Unity 2022.2)

    UIToolkitGameObjectEditor<TComponent, TElement>

    Base class to create a new UI Toolkit GameObject in the editor.

    Vector2FieldEditor

    Class to create a newVector2FieldGameObject in the editor. (Since Unity 2022.2)

    Vector2IntFieldEditor

    Class to create a newVector2IntFieldGameObject in the editor. (Since Unity 2022.2)

    Vector3FieldEditor

    Class to create a newVector3FieldGameObject in the editor. (Since Unity 2022.2)

    Vector3IntFieldEditor

    Class to create a newVector3IntFieldGameObject in the editor. (Since Unity 2022.2)

    Vector4FieldEditor

    Class to create a newVector4FieldGameObject in the editor. (Since Unity 2022.2)

    VisualElementEditor

    Class to create a newVisualElementGameObject in the editor.