UI Toolkit ComponentUI Toolkit Component
UI Toolkit ComponentUI Toolkit Component
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  • SoyWar.UIToolkit
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  • SoyWar.UIToolkit.Editor.Component
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    • ValueComponentEditor
  • SoyWar.UIToolkit.Editor.GameObject
    • BoundsFieldEditor
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      • CreateGameObject
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      • CreateGameObject
  • SoyWar.UIToolkit.Elements
    • BaseVerticalCollectionViewComponent<TElement>
      • ItemIndexChangedEvent
      • ItemsChosenEvent
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    • BoundsFieldComponent
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    • ControlComponent<TElement, TValue>
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    • DoubleFieldComponent
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    • EnumFieldComponent
    • FloatFieldComponent
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    • IMGUIContainerComponent
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      • ItemsAddedEvent
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    • LongFieldComponent
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    • ProgressBarComponent
    • RadioButtonComponent
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    • ScrollViewComponent
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    • TemplateContainerComponent
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      • OnTextChangedEvent
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    • ValueComponent<TElement, TValue>
      • OnValueChangedEvent
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    • Vector2FieldComponent
    • Vector2IntFieldComponent
    • Vector3FieldComponent
    • Vector3IntFieldComponent
    • Vector4FieldComponent
    • VisualElementComponent
  • SoyWar.UIToolkit.Events
    • AddClassNameEvent
    • AttachToVisualElementEvent
    • ClassNameChangedEventBase<T>
      • ClassName
      • GetPooled
    • DetachFromVisualElementEvent
    • HierarchyChangedEvent
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      • Parent
    • NameChangedEvent
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  • SoyWar.UIToolkit.Extensions
    • HierarchicalPosition
    • UIDocumentExtensions
      • AtIndex
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    • UIToolkitEventExtensions
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      • PlaceToFirstPosition
      • PlaceToLastPosition
      • PlaceToPosition
  • SoyWar.UIToolkit.PseudoClasses
    • ActivePseudoClass
    • BlurPseudoClass
    • CheckedPseudoClass
    • ChildPseudoClass
      • Check
      • GetChild
    • DisabledPseudoClass
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    • EventPseudoClass<TOnEventType, TOffEventType>
      • CheckOffEvent
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    • FirstChildPseudoClass
    • FirstOfTypePseudoClass
    • FocusPseudoClass
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    • HostPseudoClass
    • HoverPseudoClass
      • CheckEvent
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    • LastOfTypePseudoClass
    • NotPseudoClass
    • NthChildPseudoClass
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    • NthLastOfTypePseudoClass
    • NthOfTypePseudoClass
    • OnlyChildPseudoClass
    • OnlyOfTypePseudoClass
    • PseudoClass
      • Add
      • AddManipulatorCallback
      • Check
      • Clone
      • CreateManipulator
      • GetValueString
      • Host
      • PointerInside
      • Validate
      • Value
    • PseudoClassManipulator
      • AddEventCallback
      • AddPostRegisterCallback
      • AddPostUnregisterCallback
      • AddPreRegisterCallback
      • AddPreUnregisterCallback
      • Check
      • CheckUpdate
      • PseudoClass
      • PseudoClassManipulator
      • Roots
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    • SelectorPseudoClassManipulator<TElement>
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      • SelectorPseudoClassManipulator
    • SelectorPseudoClass<TElement>
      • ReverseEvent
      • Type
    • SelectorPseudoClass<TElement>.TypeSelector
    • UncheckedPseudoClass
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    Class ChildPseudoClass

    Related to:SoyWar.UIToolkit.PseudoClasses

    /

    Inherits from:objectPseudoClass

    /

    Implemented in:SoyWar.UIToolkit.dll

    Implements interfaces:ICloneable,

    Syntax
    public abstract class ChildPseudoClass : PseudoClass, ICloneable

    Methods

    NameDescription
    Check<TElement>(VisualElement, TElement, int, Func<TElement, int, VisualElement>)

    Checks if theVisualElementis valid according to the position allowed by the An+B value.

    GetChild(VisualElement, int)

    Get the child at specified position of theVisualElement.

    GetChild(Hierarchy, int)

    Get the child at specified position of theVisualElement.Hierarchy.


    Inherited Members

    Properties

    NameDescription
    Host

    Specifies whether the pseudo class should be called for hosts.

    Value

    Value associated with the pseudo-class

    Methods

    NameDescription
    AddManipulatorCallback(PseudoClassManipulator)

    Add events callback to thePseudoClassManipulator

    Add<T>(string)

    Add a new usable pseudo class

    Check(PseudoClassManipulator)

    Checks if thePseudoClassManipulatoris valid according to the rules of the current pseudo-class.

    Check(ICollection<VisualElement>, VisualElement, TypeSearch)

    Checks if theVisualElementis valid according to the rules of the current pseudo-class.

    Clone()

    Creates a new object that is a copy of the current instance.

    CreateManipulator(ICollection<VisualElement>, VisualElement, TypeSearch, bool, Action<bool>)

    Creates aPseudoClassManipulatorto handle various events.

    GetValueString()

    Retrieves the value to be displayed as a string inSoyWar.UIToolkit.PseudoClasses.PseudoClass.ToString().

    PointerInside(VisualElement, int)

    Checks if a pointer is inside the VisualElement.

    PointerInside(VisualElement, Vector2)

    Checks if the specified position is inside theVisualElement.

    Validate()

    Checks if the pseudo-class is valid.

    Validate(out int, out int)

    Checks if the pseudo class value is <even | odd | An+B>