Property OnStateChangedEvent
OnStateChangedEvent
This event is called when the state has changed.
Declaration
public UnityEvent<ChangeEvent<TValue>> OnStateChangedEvent { get; }Property Value
| Type |
|---|
| UnityEvent<ChangeEvent<TValue>> |
This event is called when the state has changed.
public UnityEvent<ChangeEvent<TValue>> OnStateChangedEvent { get; }| Type | Description |
|---|---|
| UnityEvent<ChangeEvent<TValue>> |