UI Toolkit ComponentUI Toolkit Component
UI Toolkit ComponentUI Toolkit Component
  • Docs
  • API
  • Changelog
  • Unity Asset Store
  • Bug report
  • Getting Started
  • Essentials
    • How To Import a Demo
    • How To Add a Style Sheet
    • How To Add an Event
    • List of Pseudo Classes
    • List of Events
  • Advanced
    • How To Get a VisualElement
    • How To Find a VisualElement
    • How To Check a VisualElement
    • How To Create a custom Pseudo Class
    • How To Create a custom UI Toolkit Component
    • How To Add a custom UI Toolkit GameObject
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    List of Events

    Global

    Inherit by:All

    NameDescription
    OnCalled when an element is added.
    OffCalled when an element is removed.

    Value

    Inherit by:Dropdown,Enum,Foldout,Min-Max Slider,Progress Bar,Radio Button,Radio Button Group,Scroller,Slider,Slider (Int),Text Field,Toggle,Numeric Fields

    NameDescription
    Value ChangedCalled when the value has changed.
    State ChangedCalled when the state has changed.

    Text

    Inherit by:Button,Label

    NameDescription
    Text ChangedCalled when the text has changed.
    State ChangedCalled when the state has changed.

    Base Vertical Collection View

    Inherit by:List View,Tree View

    NameDescription
    Item Index ChangedCalled when an item is moved in the itemsSource.
    Items Source ChangedCalled when the itemsSource is reassigned or changes size.
    Items ChosenCalled when the user acts on a selection of one or more items, for example by double-clicking or pressing Enter.
    Selection ChangedCalled when the selection changes.
    Selected Indices ChangedCalled when the selection changes.

    ListView

    NameDescription
    Items AddedCalled for every item added to the itemsSource. Includes the item index.
    Items RemovedCalled for every item added to the itemsSource. Includes the item index.

    Button

    NameDescription
    ClickCalled when the button is clicked.